Where will the interactive eduFLOOR work best?

eduFLOOR as an interactive projection tool that is simultaneously an interactive floor give a wide range of possibilities of its use in diverse spaces and areas. The fusion of fun, education, and rehabilitation based on the MOVE proves to be an ideal solution in all didactic, therapeutic, and social areas.

ENTERTAINMENT
REHABILITATION
EDUCATION
utdaning interaktivt gulv eduFLOOR

ENTERTAINMENT

Learning by playing with eduFLOOR is a method which strengthens other educational methods through usage of new technologies in connection with traditional educational methods of teaching. eduFLOOR uses natural need for fun and “right effect” in learning which means that it strengthens positive impact after completing the task. The method assumes directing attention of child to educational content through stimulating the senses of sight, hearing and system of praise (by sounds and pictures).

Major advantages:

– education through entertainment and movement
– development of social skills
– physical condition improvement
– cooperation and communication
– motivation and creativity

Recommended places of use:

– kindergartens
– schools and dayrooms
– play areas and malls
– churches and museums
– hospitals and day-care facilities

Check out the “FUN” game pack

REHABILITATION

Interactive floor is a multimedia aid attractive for children during their rehabilitation, whose purpose is to improve disorders of impaired development and intellectual skills. It can be used to work with several methods, like the method of Felicia Affolter.
eduFLOOR works perfectly in education at schools for children with special needs (in Experience-the-world Rooms), as well as in all medical centres (as a support tool in neurological rehabilitation of children), and in centres for aged people (a therapy for aged people suffering from, for example, senile dementia).

Major advantages:

– multilayered impact: effect on the majority of senses
– supported development of both minor and major motoric skills
– positive impact on cognitive processes
– ideal for the neurological rehabilitation of children

Recommended places of use:

– world experiencing halls
– integration-oriented preschools
– children therapies
– medical units
– neurological rehabilitation of children

Check out the “REH” game pack
rehabilitering interaktivt gulv,
lek i barnehagen aktiviteter i barnehagen

EDUCATION

Using interactive tools has become an indispensible element of the teaching process in the XXI century. Multimedia joins several forms of communication and tradition that interpenetrate each other, like pictures, graphs, texts, animations, music and video.
Not only is eduFLOOR an interactive floor linking multimedia with activeness, but foremostly it is a useful educational aid that offers a wide range of games, quizzes and arranged educational situations directed at contributing to psychomotor development of children, providing to the Core Curriculum of kindergarten education and general education.

Major advantages:

– education through entertainment and movement
– healthy competition
– social skills improvement
– cooperation and communication
– motivation and creativity

Recommended places of use:

– schools
– classrooms
– educational units
– school corridors
– dayrooms

Check out the “EDU” game pack

How would you use your interactive floor?

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